When editing the flySpeed option in the walkers.json config file, the modified value is correctly applied when the player transforms into a mob. However, the fly speed does not revert to the default value of 0.05 when the player returns to their normal form. This behavior is fine in survival mode but causes issues in creative mode, as the player's fly speed remains altered (usually slower) even after un-transforming, instead of reverting to the default 0.05 speed.
Steps to reproduce
Edit the flySpeed option in the walkers.json config file, setting it to a lower or higher value (e.g., 0.02).
Open a world in creative mode, either a new save or an existing one.
Run the command /data get entity @s abilities.flySpeed to check your current fly speed (which should still be 0.05).
Transform into a flying mob; your fly speed should now change to the configured value (e.g., 0.02).
Un-transform back into the default player form, then run the command again to check your fly speed. Notice that it hasn't reverted to the vanilla value of 0.05.
Mod loader
Forge
Minecraft version
1.20.1
Woodwalkers version
5
CraftedCore version
5.3
Modloader version
47.3.7
The latest.log file
N/A
Issue description
When editing the
flySpeed
option in thewalkers.json
config file, the modified value is correctly applied when the player transforms into a mob. However, the fly speed does not revert to the default value of 0.05 when the player returns to their normal form. This behavior is fine in survival mode but causes issues in creative mode, as the player's fly speed remains altered (usually slower) even after un-transforming, instead of reverting to the default 0.05 speed.Steps to reproduce
flySpeed
option in thewalkers.json
config file, setting it to a lower or higher value (e.g., 0.02)./data get entity @s abilities.flySpeed
to check your current fly speed (which should still be 0.05).Other
No response