ToaHartor / GI-cutscenes

A command line program playing with the cutscenes files (USM) from Genshin Impact.
GNU General Public License v3.0
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无法获取到部分过场动画 #75

Open duanxiaosheng opened 1 year ago

duanxiaosheng commented 1 year ago

如这些,他们是实时渲染的吗?所以获取不到,我下载了原神1.01版本的也无法获取到 https://www.bilibili.com/video/BV1vK4y1P74F/?spm_id_from=333.999.0.0&vd_source=d7766d17645fb439e779d4cca47dae9f

https://www.bilibili.com/video/BV1ZS4y1H7gY/?p=3&vd_source=d7766d17645fb439e779d4cca47dae9f

https://www.bilibili.com/video/BV1ZS4y1H7gY/?p=4&spm_id_from=pageDriver&vd_source=d7766d17645fb439e779d4cca47dae9f

Unknow-404 commented 1 year ago

Some cutscenes are rendered by the game in real time, rather than playing a rendered animation.

duanxiaosheng commented 1 year ago

某些过场动画由游戏实时渲染,而不是播放渲染的动画。

好吧,那就只能通过录屏的方法进行获取了

Unknow-404 commented 1 year ago

A real-time rendered cutscene can only be played while the task is in progress. I also expect miHoYo could develop a task replay function.

duanxiaosheng commented 1 year ago

实时渲染的过场动画只能在任务进行时播放。我还希望miHoYo可以开发一个任务重放功能。

确实是这样就很烦

BUnipendix commented 1 year ago

实时渲染的过场动画是使用unity timeline,只能在引擎里播放

Liujunhua007 commented 2 months ago

我现在发现有些CG是实时的,比如海灯节,中秋节,周年庆那种限时活动的CG就是过了版本就会删除,大概是想保持游戏空间小

gszshdzz commented 2 months ago

我现在发现有些CG是实时的,比如海灯节,中秋节,周年庆那种限时活动的CG就是过了版本就会删除,大概是想保持游戏空间小

104

建议每个版本更新前都别忘了保存一份