Reason for modification:
Can't figure out a way to randomly generate strings from an external database for example. Best solution would be to create my own array with a bunch of random names, then use number generator to randomly assign them to the gladiators being generated. Would also need to figure out a way to ensure the same name isn't used twice.
Location:
League engine, in generateGladiator function.
Solution:
Just using preset gladiator1, gladiator2 ect. for the names for the generated gladiators. I have also eliminated background information for now and will deem it as a GEQ instead of a REQ since it's not necessary for our first release.
Reason for modification: Can't figure out a way to randomly generate strings from an external database for example. Best solution would be to create my own array with a bunch of random names, then use number generator to randomly assign them to the gladiators being generated. Would also need to figure out a way to ensure the same name isn't used twice.
Location: League engine, in generateGladiator function.
Solution: Just using preset gladiator1, gladiator2 ect. for the names for the generated gladiators. I have also eliminated background information for now and will deem it as a GEQ instead of a REQ since it's not necessary for our first release.
Version: 1.0