Open TodePond opened 11 months ago
Maybe partly improved by #167 ?
Definitely improved, but I've seen it being slow when adding wires to a 'semi-pulsing loop'.
Or one of the previously mentioned solutions
Rewrote the Nogan cloning function - should be a bit faster, but doesn't solve the base problem
I think I'm gonna have to rewrite getPeak
as imperative. Big task, so downgrading this to stretch goal
When working on bigger simulations, a long wire loop can cause stuttering because of trying to figure out if it's a loop in getpeak
Ideas: