Closed TodePond closed 1 year ago
also, double check perf: it feels like we're doing it too much still!? what is causing too many refresh propagations? sure we can use spatial hashing further down the line, but i feel like it should be faster as it currently is now
found out we dont need to do it initially, just on subsequent changes.
and made it part of tunnel so it can be reused
done on dummy, just needs doing more generally. eg some helper somewhere like carry or tunnel