Open TodePond opened 1 year ago
I think this was fixed
it wasnt
to easily debug it, point down on something (with mouse) keep mouse still scroll with wheel
it shouldnt switch the grabbing cursor (indicating its started grabbing) it should stay as pointing
whats triggering this change?
Something to do with it thinking the pointer is moving when zooming?
Are we not using world or screen velocity, but some third incorrect thing?
Both world and screen should stay the same when zooming.