Toemsel / Network

C# Network Library
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GNU Lesser General Public License v3.0
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AssemblyDoesNotExist when sending strings #88

Closed JustAnotherGameDevWasTaken closed 2 years ago

JustAnotherGameDevWasTaken commented 2 years ago

both client and server have the System library in the project. code below:

called on client after connection: connection.RegisterStaticPacketHandler(Testing2); connection.Send(new Common_Packets.Test("Hello"));

called on server after connection: Console.WriteLine($"{connectionType} Connection received {connection.IPRemoteEndPoint}."); connection.RegisterStaticPacketHandler(Testing);

both have these as packets: Screenshot 2022-04-06 224319

Toemsel commented 2 years ago

Can you provide a minimal example project?

Toemsel commented 2 years ago

No response received.