I have a listener for ProjectileCollideWithBlockEvent, however it is not called when I throw a snowball (even though I have it implemented with this code:)
I need to use this event as opposed to the ProjectileBlockHitEvent, because that class does not contain things I need like collissionPosition and block.
I have a listener for ProjectileCollideWithBlockEvent, however it is not called when I throw a snowball (even though I have it implemented with this code:)
I need to use this event as opposed to the ProjectileBlockHitEvent, because that class does not contain things I need like collissionPosition and block.