Open m4rekdev opened 2 hours ago
Do you mean just the damage animation? It is also present in vanilla. I'm not sure what you are using viaversion for but older versions have a different animation so it could look different.
When a player gets knocked back their camera slightly shifts on newer versions. When running viaversion on a 1.8 spigot server and connecting to it on 1.21, the camera shift is not there. I would like the combat to be as close as possible to the 1.8 one.
(when legacyAttack is enabled of course)
Using the latest commit, you should be able to fix your issue by using FinalDamageEvent.setAnimationType(AnimationType.LEGACY)
Hi, the player has their camera slightly moved for each hit. How can I disable this? ViaVersion solves this somehow.