Togethel2 / min3d

Automatically exported from code.google.com/p/min3d
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Add GL_LINE_STRIP-support to Object3D #19

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Thanks again for adding more RenderTypes to the enum. Unfortunately they won't 
do any good unless the correct GL-Rendertype is set in renderTypeToInt() in 
Object3D. Could you add them to the switch there as well?
LINE_STRIP and LINE_LOOP would also profit from being included in the 
line-smoothing-check in drawObject() in Renderer.

Thanks!

Original issue reported on code.google.com by nienhs on 2 Nov 2010 at 11:49

GoogleCodeExporter commented 9 years ago
Oops, completely forgot about that one. I've made the changes. Could you verify 
please?

Thanks!

Original comment by ippeldv@gmail.com on 3 Nov 2010 at 8:20

GoogleCodeExporter commented 9 years ago
Works like a charm, thanks!

Original comment by nienhs on 3 Nov 2010 at 6:20