Togethel2 / min3d

Automatically exported from code.google.com/p/min3d
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1 million of vertex in min3D #99

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Hello people, I have a problem with mind3D is that I can't load an .obj with 
more than 900,000 vertex and  modify the OBJParser.java and I can change the 
type short to int but, when I load and .obj with 500,000 vertex i get a crash: 
memory out ..... and after I try to load an .obj with 400,000 vertex and it can 
load the object but the textures doesn't load properly and I don't know why 
happens that problem then when I try to load a .obj with 300,000 vertex it 
works properly load the vertex and texture very well, somebody know why happens 
that thing,

help me please and sorry for my bad english.

Original issue reported on code.google.com by Armando....@gmail.com on 1 May 2013 at 6:33