Closed ZeoWorks closed 6 months ago
Hello! Thanks for posting this issue! Could you please specify which OS you're using? So that I can try to reproduce it.
I've tried reproducing this on Windows and everything works fine for me. Could you please also share a minimal reproducible example?
I do have the same issue under Windows 11 with two QHD Monitors connected, maybe related #100?
Similar behaviour also with SimulateMouseMovement
- mouse jumps always to the right edge
Hm, yeah, could be the same issue. I couldn't reproduce it because I've tried it out on a single monitor. Will try again with multiple monitors.
I have fixed the issue and will release a new version with the fix soon.
I've just released version 5.3.3 which fixes this bug, so this issue can be closed.
Hi, when using SimulateMouseMovementRelative, The X value always brings the cursor to the far right of the monitor. Whereas the Y value works fine and moves as intended.
inputSimulator.SimulateMouseMovementRelative((short)1,(short)1); ^ Snaps the cursor to the right side of the screen, moves the cursor on Y axis down 1.