Closed ghost closed 4 years ago
Sometimes the application will freeze in the material ID editor when filling colors.
Possible stack overflow. Seems to happen when spamming lmb or on double clicks.
(This might be caused by raycasts going through popup/buttons on the UI, although the mesh is on a layer mask).
Unable to reproduce in current experimental builds, UI now blocks painting and flood fill has been optimized. These changes may have fixed this freeze.
Sometimes the application will freeze in the material ID editor when filling colors.
Possible stack overflow. Seems to happen when spamming lmb or on double clicks.
(This might be caused by raycasts going through popup/buttons on the UI, although the mesh is on a layer mask).