FiveM C# Menu API. Designed specifically as a replacement of NativeUI for vMenu. Full safezone scaling supported, both left and right aligned menus supported.
For some reason in my testing the Game.Player.IsDead doesn't return to a false state after death, changing this to use Game.PlayerPed.IsDead returned the menu to its expected working state as this value does get updated when the player is resurrected.
Additional note; this was with CitizenFX.Core.Client 1.0.1412
For some reason in my testing the Game.Player.IsDead doesn't return to a false state after death, changing this to use Game.PlayerPed.IsDead returned the menu to its expected working state as this value does get updated when the player is resurrected.
Additional note; this was with CitizenFX.Core.Client 1.0.1412