Closed Jonneis closed 6 years ago
Are the vehicles modded by vMenu? Or through another resource?
On 21 Jul 2018, at 07:40, Yanakis notifications@github.com wrote:
For some reason when the vMenu is running then all the vehicles loses speed/torque, i found out that u can restore the vehicle stats only if u upgrade them again then if someone else sit on the vehicle it lose the stats again.
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doesnt matter with which resource are modified,at the moment we modify them with Ls Custom resource but even if we modify them with the vMenu they lose the upgrades or the handlings i dont undestand it at all, every vehicle lose Torque/speed if i run the vMenu.
@Yanakis Does this still happen if you remove the torque/power multiplier permissions from vMenu?
Nono it happens if i just run the vMenu
i manage to fix that somehow i just disable the "Vehicle options" from the permissions.cfg file
@Yanakis But does it happen if you remove the permissions for torque/power multipliers in vMenu? That’s what I’m asking because then vMenu doesn’t interact with torque/engine power multipliers anymore
it happens if i enable any sub category from the "Vehicle Options, from the permissions.cfg file
example: add_ace builtin.everyone "vMenu.VehicleOptions.Menu" allow add_ace builtin.everyone "vMenu.VehicleOptions.Liveries" allow
@Yanakis Is this using custom vehicles or default gta v vehicles?
i test it on custom vehicles only. its so weird issue coz if u go on ls customs or on vMenu vehicle option, it says that the vehicle has the upgrades but it feels like it reduce the stats (example of handling file of one of my custom vehicle) [fInitialDriveMaxFlatVel value="325.000000"] (on the game goes 250km/h) with the vMenu running [fInitialDriveMaxFlatVel value="325.000000"] (on the game goes 320km/h) with the vMenu off
For some reason when the vMenu is running then all the vehicles loses speed/torque, i found out that u can restore the vehicle stats only if u upgrade them again then if someone else sit on the vehicle it lose the stats again.