Closed TomGrobbe closed 5 years ago
I meant more like an toggle all on and off thing. But that will do as it is :P. Love the transition script
Drive to Waypoint Drive Around Randomly
Currently only the “rushed” driving style is supported, can we get some choice over the driving style? 👍
Tankers and Trailers
An addition to change the livery of the Tankers and Trailers instead of spawning with random?
@Samdvich 🤔 that might be a little tricky.... i'll have to figure out how i'd actually implement that in a good way
@TomGrobbe perhaps an option to select the livery before spawning (in Vehicle Spawner > Trailers / Vehicle Spawner > Tankers)
Unlikely that it'll be done with that, as the vehicle spawner menu is completely dynamically generated at runtime.
@TomGrobbe My bad, well, you're pretty good at what you do so you'll think of something pretty good no doubt.
Add the ability to attach vehicles. E.g. You can get trailers that can connect to more trailers however you need to attach them to each other via a menu like menyoo. Dont know how you would go about doing this but its an idea!
@pegi13 +1
As mentioned on the FiveM forum, it would be nice to have a feature to either choose your own colors for the loaction display, or to have the street names another color than white. Possibly the heading as well.
My bad Tom, the street name post went into the wrong section. Next time I'll try using my eyes ;-)
@TomGrobbe Hey Would you Be Able to Re Add Weather From v1.0.2 ?
@TheBaconSpace uhm, what are you talking about exactly?
@TomGrobbe Like
@TheBaconSpace i don't get what you're trying to request here. vMenu's weather options only got new features, nothing was ever removed...
@TomGrobbe i remember in v1.2.1 There was a Weather Sub Menu But its not There any more
@TheBaconSpace Then you didn't configure things properly, it's definitely still there.
@TomGrobbe I Know This isn't The Place But Would You Be Able To Make a V-Queue?
@TomGrobbe An option for Staff to cage players just like in Garrys Mod. Basically once you click cage the cage prop will spawn on the players pos and they will be caged until released.
@Pegi13 vMenu will never be a troll menu, not even for staff.
@TomGrobbe I somewhat agree with @Pegi13 but the cage in Garry's Mod wasn't for trolling. It was to stop trolls instead of Freezing them. B/c sometimes if you freeze someone it could crash their game. But yes i agree that a cage player would be cool but not needed as you can freeze players instead but you take the chance of crashing the person you froze.
@HumanTree92 freezing someone doesn't crash their game in fivem. at least afaik nobody has ever reported that on discord or on the forums with a dump to provide info for it.
@HumanTree92 And besides: I still believe kicking/(temp)banning is sufficient for taking care of trolls/cheaters
@TomGrobbe yes I agree but afaik freezing someone in fivem doesn't crash their game either. I know I Gmod it happened alot.
This option i suggested is not intended for trolling, more or less stopping the trollers in their tracks.
@Pegi13 Just use a freeze player command. EasyAdmin has it. Freeze them then talk to them. Or just kick/ban them.
@Pegi13 The only reasons why you'd want to put someone in a cage (that i can see), is for 1) being an asshole 2) trolling. Imo there's no valid reason why you'd want to do this for any other reason than 1 or 2. Either way, I'm not going to add this because i also feel like it'd be a waste of time for me to add this.
Something like freezing seems like a more viable solution, which there are plenty of resources out there that already do this, and i might add freezing into vMenu in a future update.
people forget that garrysmod and GTA are two entirely different games. caging people in gmod works because of the game and what you can and cant do. GTA works differently. it wont be the same. Caging people in gmod was always a shitty idea to begin with. if people are causing problems on your servers then why are you allowing them to stay on the server by caging them? just punish them the way everybody should by kicking them and giving that player slot to someone else or to the same person if they feel like they want another chance. there is a point for typing a reason as you're kicking someone. so you can justify your punishment and show them exactly what they were kicked for, which means they can learn from it.
Walking Styles And Facial Expressions For Peds
@Samdvich Facial expressions will be a part of the mp character creator, walking styles is already a thing
The walking Style only supports the MP Peds
@Samdvich That will stay like that because there’s no way to tell if a ped is male or female. So no way to tell which style to use
isn't f usually female and m usually male?
@Samdvich Not always a good way to check
@TomGrobbe Besides, if the player is spawned, there’s no way afaik to get the ped name, only the ped hash
If this isn't good enough, I can edit up a version with associated genders/species?
That still requires looping through all of them. I’m not going to go through all that trouble and creating performance problems to add support for non mp peds. If the proper mp character customization comes out I don’t see a reason why you wouldn’t want to use mp peds.
I would be fine, but I don't think the MP character is that versatile that you could recreate a homeless person or a construction worker or even someone normal like Chip. But, if you think so I guess I could make the swap and no longer run good old Chip as my character 😢
See equipped items; parachute, body armour, etc.
@Samdvich What? Both of those are impossible to “get” from a player. Or I don’t get what you’re talking about.
@TomGrobbe what are you quoting?
Seeing the item equipped on your ped, eg: wearing a parachute (a parachute on your back when you have it equipped.) http://cs2.gamemodding.net/images/8be09d56b74573398f842b501d703b9862cfc6bdb699540d0c9c92c31f44cb64.jpg
@Samdvich I’m confused, because you can enable parachutes on your back using the ped appearance menu?
@TomGrobbe Of course, sorry, my co asked me to suggest it.
will be nice to add on option to spawn peds in game!
I see a lot of people having problems as a vehicle model name doesnt really tell what vehicle it actually is. I have come up with an idea that involves changing the addons.json so that everytime you add an addon vehicle you can obviously put the model name then right beside put the real name of the vehicle <the real name is what players will see. E.g.
{
"vehicles": [
"748" : "747-800I"
],
"peds": [
"iman" : "Iron Man
],
"weapons": [
"",
""
]
}
Hopefully this will prevent confusion.
@Pegi13 Vehicle names are already customizable using AddTextEntry though?
Add the ability to enable radio (This would allow the person to listen to the radio while walking around or in non-radio enabled cars (ELS Only)). Several trainers have this and they include buttons such as "Next Station" or "Previous Station"
Hi there. Literally made an account to thank you for this and post one small feature request. Would really like to see bit more options on the so-called autopilot feature. Like max speed limits. Driving styles and maybe more. Not sure what more can be done there. I am not that skilled stuff like this. But I have seen at least these two have been made and working. Thanks for advance.
@Tanel432 It's almost like you're watching over my shoulder right now 😏 https://www.vespura.com/hi/i/2018-11-17_19-53_68aa1_251.png
@TomGrobbe ah, so you're doing it- nice, what's the method?
(Autopilot... Does that mean you've pondered plane and helicopter piloting 🤔)
vMenu Suggestions
Here you can request features for future vMenu versions. Please note that I'll only add features if I feel like they fit vMenu. If I don't add your feature, then you can add this yourself by forking the resource. However, I will not provide support if you decide to edit vMenu.
Please read the list below before requesting a feature to make sure it has not been requested before.
Current WIP features:
Planned or requested features:
This does not imply that i'll definitely make them, they might be planned but not at the top of the todo-list, or they may be suggested but won't be added, just listed here because people keep asking the same questions
Probably won't be added but it's still suggested.
Completed requests
(not all added features are listed here, this only contains some requests because i can't possibly list all of them, and i usually forget who originally suggested something since i get a shit ton of duplicate suggestions all the time)
✔ added v1.0.2 Ability to change the keybinding for keyboard/mouse.
✔ added v1.0.2 Ability to disable weather/time sync completely to let other resources handle it.
✔ added v1.0.4 a "noclip" option.
✔ added v1.0.8 Configurable list of Addon vehicles & peds to spawn.
✔ added in v1.1.0 Improve weapons menu (weapon categories etc...)
✔ Added in v1.1.1 Add camera (angle/rotation locking) options.
✔ Added in v1.1.1 (will be added soon) Improve weapon permissions support.
✔ Added in v1.3.0 Improve weather customization options, and possibly also add more time customization options.
✔ Added in v1.3.0
✔ Added in v1.3.0 additional indicator somewhere on the screen that shows up whenever you are talking through voice chat
✔ Added in v1.3.0 configurable list of pre-defined teleport locations
✔ Added in v1.3.0 configurable list of pre-defined blips on the map
✔ Added in v1.5.0 More driving styles for 'Drive to Waypoint' and 'Drive Around Randomly'
✔ Added some time around here:
✔ Added somewhere around here: MP character customization (freemode peds, like GTA:O)
✔ Added in v2.0.0 (I believe it was added in 2.0.0, might be earlier or later actually, not sure). Restore weapons on re-spawn
✔ Added in v2.2.0 Add the possibility to change the color of car headlights, this option would be extremely useful, thank you! :) Requested by @Takumi-Kanashii
✔ Added in v2.2.0 (or some version around there can't remember) Weapon kits/load-outs saving and spawning options.
✔ Added in v2.2.1 Personal-vehicle options menu kind of like lambda menu, but mostly different.
[✔ Added after v2.2.2] Suggestion by @itismejoey "Add config option for setting a key (usually F3 in Lambda) to start/stop recording."