TomGrobbe / vMenu

vMenu is a custom server sided trainer/menu, built using a custom version of NativeUI. It has full permissions support, so the server owner can decide who's allowed to do what.
https://docs.vespura.com/vmenu
Other
346 stars 377 forks source link

vMenu not working past X: 16000 Y: 16000 Coordinates #402

Closed NunoSz closed 1 day ago

NunoSz commented 2 months ago

After converting an SP Beta map that is outside bounderies i installed https://github.com/iModyHK/limits which is a conversion of the SP mod, the map shows up and is completly fine, however if i try spawning vehicles there, i can't, if i try no cliping, i'm able to go into the mode but cannot move. After trying to fly there i cant get past 16k 16k coordinates, seems to be an invisible wall. Every other option seems to work just fine, i also cant teleport there with the teleport to coordinate nor can i tp to a saved place there.

To Reproduce Steps to reproduce the behavior:

  1. Install outside bounderies map
  2. install https://github.com/iModyHK/limits
  3. Try to fly there with noclip(you will run into the wall)
  4. Fly with a plane and try to use vMenu there.

Expected behavior Be able to use the Menu as in the San Andreas area.

Screenshots image

vMenu Info:

NunoSz commented 2 months ago

Also, spawning outside the vehicle dosent work either, both times all you get is this in console image

YonLiud commented 2 months ago

It appears that this issue is not related to vMenu. According to observations, all entities beyond X = ±8000 and Y = ±8000 are automatically destroyed by GTA V's engine upon spawning. This explains why attempting to open vMenu and spawn vehicles beyond these coordinates fails—they are immediately deleted by the engine upon spawn.

To verify this behavior, you can noclip to coordinates X = 15999 and Y = 15999 and attempt to spawn a boat or submarine, which will demonstrate that they are destroyed and uncontrollable.

NunoSz commented 2 months ago

It's important to remember i have that boundary limits script which removes the default game boundary limits, or better, extends them. From what i could test, I can get vehicles past X=±16000 Y=±16000 with no problems, be it a boat, a plane, a car or even a submarine. However, vMenu does not work past X=±15999 Y=±15999, I cannot noClip(I can go into noClip but i cannot move), i cannot spawn vehicles and many other issues. If I remove said boundary script, it is like you said, Past X=±8000 Y=±8000 the vehicle engine is killed. However, if i keep flying with noClip, which I'm able to, I run into the previous 'wall' in X=±16000 Y=±16000. Which makes me believe this is a vMenu limit.