Forced UTF-8 support for console would be essential, considering that a lot of IoA communication features with player is based on special characters which are a bit limited in current implementation. They work in IDE console, but not after converting it to .exe
Forced UTF-8 support for console would be essential, considering that a lot of IoA communication features with player is based on special characters which are a bit limited in current implementation. They work in IDE console, but not after converting it to .exe