Toma400 / The_Isle_of_Ansur

Python-based text RPG game, successor of Between Shadows and Light.
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Realistic time system #2

Closed Toma400 closed 2 years ago

Toma400 commented 2 years ago

Didn't think I will add it as feature for IoA already, but I think it would be great to have possible realistic time system. This way we could switch between:

Problem with such system: it should be convertable, at least from first -> second. Also, such system should have save-related setting checker, which should warn the player that game setting and save setting are incompatibile (if it's possible, it should warn before loading the game). It could even come with save system with some tooltips, like that:

SAVE - Name [time type: realistic] [save date: 21-9-2021, 14:33]

Realistic system could allow for some exclusive features, such as newspaper created once a month on specific time (with use of Requests module //Adiabat) and downloaded for saves using that system. Of course it can be also used by non-realistic ones, but dates won't match, breaking immersion.

Toma400 commented 2 years ago

Implemented that fully as setting checked by game. No gameplay-related elements implemented yet, though.

Toma400 commented 2 years ago

This may be scrapped feature eventually, as I don't find it really valuable, especially for game such as IoA. May be introduced, but unlikely, and is more likely to appear in BT or B games (but also not sure).