[2022-09-19 13:38:52,288] [CRITICAL] [Main chain stopped. Printing the issue.]
Traceback (most recent call last):
File "D:\Ministerstwo Kalibracyjne\PyCharm_Projects\Isle_of_Ansur\main.py", line 34, in <module>
main_circle()
File "D:\Ministerstwo Kalibracyjne\PyCharm_Projects\Isle_of_Ansur\core\circles.py", line 29, in main_circle
gui_handler(screen, guitype, forged_events, pg_events, tev, bgs, dyn_screen) # draws elements on a screen and sets interactions
File "D:\Ministerstwo Kalibracyjne\PyCharm_Projects\Isle_of_Ansur\core\graphics\gui_types.py", line 115, in gui_handler
put_text(screen, text=langstring("menu__sett_general_lang"), font_cat="menu", size=30, align_x="right", pos_x=15, pos_y=20, colour="#7C613B")
File "D:\Ministerstwo Kalibracyjne\PyCharm_Projects\Isle_of_Ansur\core\graphics\text_manag.py", line 26, in put_text
if not no_blit: screen.blit(txtobj, (pos_x, pos_y))
pygame.error: display Surface quit
Changing resolution (at least via L/R mouse buttons) sometimes result in crashing the game - resolution is changed for second run, but game is quit.
It prints out log issue: 2022_9_19_11_38_46_log.log
This is traceback part of the log: