This is bulk topic to discuss how much immersive elements should be added to game/BRS 3.0, as this is quite fascinating idea to take. I think a lot of things should be optional during initial game setup, so one can decide.
SURVIVAL
[ ] Tiredness
[ ] Toxins
[ ] Hunger/Thirst*
[ ] Temperature*
[ ] Diseases*
SIMULATION
[ ] Religion of character (#64)
[ ] Marriage
[ ] Housing
[ ] Jobs
[ ] Banking
[ ] No fast travel (kinda obvious for IoA, heh)
[ ] Cinematic travel (kinda obvious that this is not for IoA)
This is bulk topic to discuss how much immersive elements should be added to game/BRS 3.0, as this is quite fascinating idea to take. I think a lot of things should be optional during initial game setup, so one can decide.
SURVIVAL
SIMULATION
*: settings-based