Feature inspired by Morrowind program used to merge .esps into .esm file. Since IoA mods have easier structure, there could be a feature which would make the same systems be merged. For example, consider two statpacks:
almalexia/items.json
vivec/items.json
Program would iterate over both, and merge dictionaries, and whenever conflict is possible, it'd ask user which ID should be kept, or if any of those entries should be renamed.
This will work nicely with statpacks, but not sure how it will work with worldpacks - so this is thing needed to be in mind while creating this feature.
Feature inspired by Morrowind program used to merge .esps into .esm file. Since IoA mods have easier structure, there could be a feature which would make the same systems be merged. For example, consider two statpacks:
Program would iterate over both, and merge dictionaries, and whenever conflict is possible, it'd ask user which ID should be kept, or if any of those entries should be renamed.
This will work nicely with statpacks, but not sure how it will work with worldpacks - so this is thing needed to be in mind while creating this feature.