Closed JMLX42 closed 10 years ago
I think we're at the mercy of the GC here. There is no way to overload lua's assignment operator. We just have to wait for the GC to run. You can technically force a gc run though. I don't think its a great idea, but we could possibly add some kind of internal method that is added to all bound objects to say "hey, delete the contents of this LuaGlueObject, kthx." like obj:__really_please_delete_me_I_know_what_im_doing_serously_I_do_honest();
Hello,
it looks like setting a std::shared_ptr variable to "nil" in Lua won't have the desired effect.
The expected effect is to have this very std::share_ptr object destroyed and the internal ref counter to be decremented.
The current behavior is not as expected: I suspect the GC has to run for things to be updated properly.
How can we fix this? Can't we override the "=" operator to do this?
Thanks for your help,