Hello, its hard to explain so allow me demonstrate:
In this example there is a both narrow and shallow water "river/lake" in this situation fish frequently jump out of the water, this occurs more frequently if there is too many fish together, as they behave like the zombies in world war Z clumping together ignoring everything else.
Its not a big issue, but can be annoying when creating landscapes/decoration builds like in this screenshot build.
I also wonder if there is any configuration to as an example, disable this feature for entities with a specific tag, so for example i can use a texture pack to rename certain fish as "carps/koi" and have them behave differently.
I don't know if this has ever crossed your mind but it would be amazing if there was a way for an alternate "behavior",
Fish even in vanilla minecraft tend to group together, however as you know, the vanilla behavior is really bad and fish get stuck together all the time, and its not realistic.
My question is, is it possible to make a "free roam" edition of this mod? so certain entities (if possible tag dependent) can swim without grouping together or getting stuck? think about a koi pond for example, fish cross each other but swim independently, it would be great since in this mod, even if the fish groups are separate at the beginning, they group up and stay that way if they ever cross each other.
Hello, its hard to explain so allow me demonstrate:
In this example there is a both narrow and shallow water "river/lake" in this situation fish frequently jump out of the water, this occurs more frequently if there is too many fish together, as they behave like the zombies in world war Z clumping together ignoring everything else.
Its not a big issue, but can be annoying when creating landscapes/decoration builds like in this screenshot build.
I also wonder if there is any configuration to as an example, disable this feature for entities with a specific tag, so for example i can use a texture pack to rename certain fish as "carps/koi" and have them behave differently.
I don't know if this has ever crossed your mind but it would be amazing if there was a way for an alternate "behavior", Fish even in vanilla minecraft tend to group together, however as you know, the vanilla behavior is really bad and fish get stuck together all the time, and its not realistic.
My question is, is it possible to make a "free roam" edition of this mod? so certain entities (if possible tag dependent) can swim without grouping together or getting stuck? think about a koi pond for example, fish cross each other but swim independently, it would be great since in this mod, even if the fish groups are separate at the beginning, they group up and stay that way if they ever cross each other.
Thanks!