Tomate0613 / boids

A minecraft fabric mod that adds a Boids simulation for flocking fish 🐟
https://modrinth.com/mod/boids
MIT License
9 stars 1 forks source link

Config File #6

Open SimulationOfMario opened 6 months ago

SimulationOfMario commented 6 months ago

Hi!

First for all, this mod is really good! My only concern is the mod miss a config file for:

[ Note: all I am going to comment on are suggestions that I would like with the intention of "improving in my opinion" the mod, I would love to get into the world of Minecraft mod development and even make a pull request on this topic. In any case, if you manage to implement something of what I am going to say I would be very grateful and if not, no problem! Also add that I'm playing on 1.20.1 and this features I would like to see them at least on that version if it's possible]

The config file could be editable and so each user could add the fish they wanted (to extend compatibility with other mods and avoid having to do it on your own) configure their boids in a certain way (aka speed and disable), writing it in the config file with certain format.

Thank you very much if you took the time to read this!

Tomate0613 commented 5 months ago

Hi,

I have added a basic configuration in the latest version that implements a few of your suggestions. I will keep this issue open, as I might implement some of the other ideas in the future as well.

SimulationOfMario commented 5 months ago

Hey!

I am very glad that you were able to read my post and that you wanted to apply my suggestions!

I just tested the update and the excluding entities function certainly works great. I have also tried the max and min speed thing and I THINK it works well.

Here is a screenshot of the changes I have made to my config:

myconfig

Not counting Cod and Salmon, I have found all of those entities that are affected by mod boids. An interesting detail is that at the end the lanternfish has its own boids algorithm probably made by Alex.

The cool thing is that I have discovered that the Aerglow Fish of the Deep Aether Mod is also affected by the algorithm, in addition to the Perch of the Upgrade Aquatic Mod.

You are doing it very well! Now I will be able to play with this mod again in my world. Thank you!

SimulationOfMario commented 1 month ago

Hi again @Tomate0613!

Long time since last time! How's everything going?

Well, I wanted to add that I'm using a new mod that adds more fish to catch (and therefore mobs) and I think all the fish it adds are affected by the Boids mod (unless you disable them in the configs), the mod is called Tide.