Closed shadowfacts closed 9 years ago
Thaank you! :D
No problem, I finally got annoyed enough by the all-too-often freezes to fix it :stuck_out_tongue:
I have a question: why is in an event rather than part of the Sanguimancy Item?
Also GameRegistry.getUniqueIdentfier can return nulls
This prevents NPEs from being thrown extremely often during the tooltip event.
Also remove unnecessary/redundant call to RandomUtils.getItemOwner