Closed char-lotl closed 1 month ago
… to int64_t, avoiding undefined behavior when damage bonuses are strongly negative.
Specifically, this was causing a display issue when negative average weapon damage was calculated, where absurd and false damage values would be displayed.
… to int64_t, avoiding undefined behavior when damage bonuses are strongly negative.
Specifically, this was causing a display issue when negative average weapon damage was calculated, where absurd and false damage values would be displayed.