Trade session marked as 'completed' when players have been given the opposite trade container
Trade session can only 'complete' if it is currently on the accept screen (stops the trade container from potentially being given twice, for whatever reason)
Check added to prevent trades from going through if either player has insufficient inventory space
What has been done?
"Accepted trade" message added
Trade session marked as 'completed' when players have been given the opposite trade container
Trade session can only 'complete' if it is currently on the accept screen (stops the trade container from potentially being given twice, for whatever reason)
Check added to prevent trades from going through if either player has insufficient inventory space