TomorrowTodayLabs / NewtonVR

A virtual reality interaction system for unity based on physics.
MIT License
788 stars 196 forks source link

[NewtonVR] Critical Error: Oculus / SteamVR not setup properly or no headset found. #165

Closed Oyshoboy closed 6 years ago

Oyshoboy commented 6 years ago

Hello! Done everything as in documentation, and first time it's works well, but after few days of work, it's stopped working.

This Debug.log appeares: [NewtonVR] Version : 1.24. Did not find supported VR device. Or no integrations enabled. UnityEngine.Debug:Log(Object) NewtonVR.NVRPlayer:DetermineCurrentIntegration(Boolean) (at Assets/NewtonVR/NVRPlayer.cs:276) NewtonVR.NVRPlayer:SetupIntegration(Boolean) (at Assets/NewtonVR/NVRPlayer.cs:203) NewtonVR.NVRPlayer:Awake() (at Assets/NewtonVR/NVRPlayer.cs:178)

And this Debug.logError appeares also: [NewtonVR] Critical Error: Oculus / SteamVR not setup properly or no headset found.

Also it's stopped working with the same error in the example scene. Please Help, any ways to fix it? thank you!

Oyshoboy commented 6 years ago

Alrgith, found solution of this issue. All it's coused by XR settings ( in my case ). Go to the File > Build Settings > Player Setting > XR Settings and delete "none" option, leave only OpenVR SDK. Image : https://imgur.com/a/HISpy