Tomoyon / makehuman

Automatically exported from code.google.com/p/makehuman
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imports an empty into blender instead of the human #109

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1.export to .mhx
2.import it into blender
3.

What is the expected output? What do you see instead?
it should show the character but it just imports an empty and there is no model

What version of the product are you using? On what operating system?
nightly buils on windows vista

Please provide any additional information below.

Original issue reported on code.google.com by lewisyou...@gmail.com on 18 May 2011 at 5:36

GoogleCodeExporter commented 8 years ago

Original comment by mflerack...@gmail.com on 19 May 2011 at 12:54

GoogleCodeExporter commented 8 years ago
make sure all of the export settings are default etc and try again.
Does .obj work for exporting or is it all export file types?
Is it the case that the file size of export is 0?

I was having this problem then discovered it was because I was trying to use 
the game rig. - Why that rig causes a problem I don't know.
Other rigs work.

Original comment by tim.h.po...@gmail.com on 26 Oct 2011 at 4:00

GoogleCodeExporter commented 8 years ago
thanks for your help it's sorted now. got a new pc :)

Original comment by lewisyou...@gmail.com on 27 Dec 2011 at 11:52

GoogleCodeExporter commented 8 years ago

Original comment by mflerack...@gmail.com on 27 Dec 2011 at 12:41