Closed GoogleCodeExporter closed 8 years ago
Making sliders is easy, but applying them is something else. It would be easy
if the texture was black and white, and the color was added using the material
color. However right now the texture has the skin color baked in.
Original comment by mflerack...@gmail.com
on 3 Mar 2011 at 4:12
It's time to review the mission statement of Makehuman. It is to be a *
universa*l human character creator. The 'white people only bias' is coming
through loud and clear to my international and multi-cultural group of
students, and they are your clients of choice.
I'm doing market research for you, for free.
Original comment by brk...@gmail.com
on 3 Mar 2011 at 2:35
It's a technical issue, not a racial one. If we had more artists this would be
solved very quickly, but right now we have one artist doing all modeling,
morphs, textures etc.
Original comment by mflerack...@gmail.com
on 3 Mar 2011 at 3:29
@BRK, this is FREE. If you want more details and this and that, go PAY for it
by BUYING some other software. Your post sounded like a threat of some kind.
PS I'm not white, I'm a minority, and I don't work for Makehuman, either.
Original comment by moy...@hotmail.com
on 22 Oct 2011 at 7:36
@brk, This isn't that hard of a problem for the end user to solve on their own.
Once you export the model to another program the details of the shape for eyes
and face are easily manipulated and the textures for the skin are easy to find
and change. I run Win7 and they are located in Program
Files(x86)->Makehuman->data->textures. Simply open the file in something like
Photoshop or Gimp and color them as you see fit. In the nightly build that I
have there is even one called textrue_ref.tif where everything is greyscale and
there is no background color so all you have to do is play with hue and
saturation and you can make any racial color you want. I opened mine in
photoshop and, using the magic wand with a tolerance of 25 and Contiguous
check, isolated the texture I wanted then using
Image->Adjustments->Hue/Saturation to change the color. The only problem was
that the body and one of the eyes are touching so I just deselected the part of
the eye that I didn't want. I personally feel that the Make Human model should
only be used as a starting point and you shouldn't ask it to do all the work
for you.
Original comment by aferguso...@gmail.com
on 20 Apr 2012 at 1:16
Interesting...my students brought up this point in on February 18 2011.
I agree, as a designer, that I should create eye color as I need it, but my
women students
wanted very much to do makeup and hairstyles while still using the MH
interface.
That's the only reason I mentioned it, so long ago.
Original comment by brk...@gmail.com
on 20 Apr 2012 at 4:11
Skin library added in alpha 7
Original comment by mbasti...@gmail.com
on 13 Nov 2012 at 9:14
Original issue reported on code.google.com by
brk...@gmail.com
on 3 Mar 2011 at 2:08