Closed tambien closed 10 years ago
This doesn't seem to have an effect on performance for any of the platforms that i tested it on.
but then again, it's very difficult to performance test Web Audio...
Note that looping a cycle buffer is actually worse, because it won't band-limit, and you'll get aliasing artifacts.
thanks. that's good to know.
Do you have any suggestions or references for how to do performance tests / comparisons with Web Audio?
Not really. You need to track the impact of the audio thread.
The constant signal generator at the heart of Tone.Signal is currently an Oscillator through a WaveShaper, but it could be simplified to just be a Buffer where the output is always 1 set to loop.