Closed Earu closed 3 years ago
It looks like both your Tone.Player and your Tone.PitchShift are both being sent to toDestination()
. Remember that the Destination is your speakers. So instead of the chain you expect, which is Player -> PitchShift -> Speakers
, you've got Player -> Speakers
and Player -> PitchShift -> Speakers
.
Just get rid of the toDestination() on ply.toDestination()
.
@thely 🙏🏻
Hi, so I'm not quite sure if it's a bug or if it's because there's something I'm doing wrong but whenever I connect a
PitchShift
node to aPlayer
node and then callstart
on the player node, it plays both the sound non pitched and the sound pitched at once. Any idea as to what's happening?Here's my code: