Closed firelex closed 3 years ago
Players.add does not take an object like you're passing in.
Building off of your example, the API should be:
a = new Tone.Players();
a.add('1', '2')
a.add('2', '3')
I'll add an additional example to make that more clear.
Issue no. 1: The documentation says that individual players within Tone.Players() can be accessed by the name "as defined in the constructor object". But it's not possible to set a name using the constructor.
Issue no. 2: When I try to add players individually using Tone.Players().add() and specify a name, the moment I add a second player, I get A buffer with that name already exists on this object.
To reproduce issue no. 2:
a = new Tone.Players(); a.add({name: '1', url: '2'}); a.add({name: '2', url: '3'});
Can you please help?
Thanks.