Closed dippid closed 2 years ago
Hello!
Don't know if something has changed between version and that the "wet" property disappeared for some reason but what you could do is to use a CrossFade and then use that as a way to mix between the wet and dry signal.
Read more about how to implement it here: https://tonejs.github.io/docs/14.7.77/CrossFade
Thanks for the tip, I will try this
This is the updated API going into 14.7 as noted in the CHANGELOG. It seemed better to me to just keep that component simple, but maybe worth adding a ConvolverEffect which behaves similar to the previous Tone.Convolver if there is a demand for it. PRs are very welcome if this is a component that you'd like to add.
Hello, and congratulations for this fantastic library.
I'm learning to code while discovering it, so excuse my question if it's something I didn't understand. I'm using Tone.JS v14.7.77, the "wet" property is not available for the Convolver, while it existed in previous versions. How to mix between sound with/without convolver in this case? (I use the convolver to make a reverb).
Thanks