Closed Somotaw closed 6 years ago
Thought about that as well: I was thinking how can TooAngel AIs verify against each other, also discussing in different channels, couldn't find any way.
I'm thinking about something like building up trust. Not sure which side should trigger it, let's say the one who wants to earn trust.
This way the AIs / Alliance can build a some kind of friendship, but dynamic. If someone else wants to join and is able to solve the tasks it is also fine, they did something for us ...
Get what I mean?
That would be pretty sweet :D, local config options to be more or less aggressive aswell :) 👍
Treat it as a game of prisoners dilemma - Score the interactions as such: Cooperation - Cooperation [Helping each other] + 2 Cooperation - No Cooperation [They Aggress] -4 No Cooperation - No Cooperation [Mutual War] -1 No Cooperation - Cooperation [You Aggress] +4
everyone starts at like 0 - and positive numbers are friends and negative numbers are enemies? The values should degrade over large periods of time.
Hmm interesting, are there any analysis links to this pattern you would like to share?
There is a feild of study on Cooperation using the prisoners dilemma as the way to evaluate activity.
https://en.wikipedia.org/wiki/The_Evolution_of_Cooperation
https://en.wikipedia.org/wiki/Prisoner's_dilemma
https://cs.stanford.edu/people/eroberts/courses/soco/projects/1998-99/game-theory/axelrod.html
http://216.119.127.164/edgeware/archive/think/main_filing6.html
http://www.sci.brooklyn.cuny.edu/~sklar/teaching/f05/alife/notes/azhar-ipd-Oct19th.pdf
So using the task idea from above co-operation with each other would be each person completing a task where one person not completing the task would be a 'defect'. Of course we would probably have to have different levels of defecting because not doing a task is not friendly while actively attacking is much less friendly.
The most effective strategy is tit for tat with forgiveness - since this is an environment with 'noise'.
as i read the title i thought, you mean updating src/friends.js and adding all Angels-Alliance-Members.
but the idea is more like feature/dynamic-friends, isn't it?
btw the idea is great!
i would stick to
some thoughts:
some tasks we could maybe add:
So the current status is, we have the idiot
counter which is something like the foe and we have the reputation which is more the friendship.
Not yet used too much I think this is fine for the beginning.
The Angels alliance does not exist anymore, so I will close this.
Is this something we would want? We could probably use the LOAN stuff and make this work if we wanted to.