complete code for shoe power is depended on froggie,now changed it to player box
Power ups not destroying
Wooden broken floor is not destroying
Placing the instances of all the objects to be generated
- I hear double sounds on some buttons and missing on some.
disposing off achievements related to mushrooms properly. There are no mushrooms now.
Found duplicate code in Achieves_Events - clean up please
special button Tizen, Android, apple-Done - by detecting platform via browser object
Replacing main menu Baka
Power ups not destroying
combo fade out time
- Disabling platform behavior when flying using unicorn power
Chicken world broken floor
Flying needs dt calculation
sage logic should changed to playerbox
when froggie is flying other powerups should not be activated
froggie control when flying
Grumpy Eyes spawning only once it should spawn continuously.
Add different destroy logics for left and right flying enemies by comparing x values with side viewports instead of comparing y values with bottom viewport since they flying upwords.
change the wrapping of froggie it should not overlap the side view ports
Froggie should not killed by bullets when power is using?(Dropped)
Expanding world selector logic for new worlds.
Some times Moving floors and broken floors creating for same instance of platform count.
Score_note appearing for some collectibles
- Grumpy Cat Frame 3 deleted,change the eyes logic from frame 4 to 3 - Done
Delete the home,trees from project - DONE
Using power up should not simulate Froggie controll - DONE
Poison Box Should move upwards _DONE
Ninja world Flying enemeis Throwing Pumpikins - DONE
All Boss Animations should contain ideal and attack animations - Done
List the global variables which are required to reset every time the game level starts to avoid instead of restting all the global variables.(To solve the problems like music)
Big boss beaten animations for all worlds -Done
Pending
Multiple Tracks of BG Music playing one track for each restart on Tab
NEXT ITERATION
Resume frog
Japanese text translations for menu items
Save Me frog
Trailer
Text for all flying objects
Score_note appearing for some collectibles
increasing the range of grumpy eyes
Flip the platforms in new worlds.
increase Collision polygon for world selector locks
New gradient layer effect when froggie got hit.
Add functionality to the guitar.
Flipping the platforms in new worlds
Boxing power up not seems to be working(need to test)
-Unlocking Powerups and flying objects properly.
Stop the music instead of muting.
only MAD UNICORN Note appearing for all flying objects
- ART
Attack button zoom in zoom out till the end of touch-3 times only right now.
hammer - DONE
Agent - DONE
Dragon - DONE
Soldier - REJECTED
Magician - REJECTED
Heli - REJECTED
Unicorn - DONE
Redo Tizen, Apple, android logo .. they need a patch in background - DONE
Background particles are too heavy.. need lighter instead of circles and tubes - REJECT. Going with plain.
I was playing build on games.toonheart.com .. found that after collecting shoe.. I couldnt switch to any other power.. neither could I lose the shoe power. Not sure if this happens vice versa for everything
Also, one beta tester reported, that after playing for sometime.. suddenly the baka was not controllable using arrow keys... meaning pressing arrow keys did nothing at all. so he couldnt move left or right on another platform.
DONE
Pending
NEXT ITERATION
- ART