Toonsmith / zootoolbox

Automatically exported from code.google.com/p/zootoolbox
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Auto rigger problem - # Error: AttributeError: 'module' object has no attribute 'LOCAL' #14

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. type "zooToolbox"
2. In the menu, click "Skeleton Builder - auto rigger"

What is the expected output? What do you see instead?
I expect to see any auto rig option, but I get an error message saying:

# Error: AttributeError: 'module' object has no attribute 'LOCAL'

What version of the product are you using? On what operating system?
I'm using zooToolBox.7z from 10/27/11 on Maya 2012 - Windows 7 x64

Original issue reported on code.google.com by alexandr...@gmail.com on 27 Oct 2011 at 6:31

GoogleCodeExporter commented 8 years ago
I get this error if there are any presets in my preset dir. If I delete them it 
loads up again e.g.
C:\Users\jeremy\Documents\zoo\presets\skeletonBuilder

There seem to be a bunch of problems with the preset system. Would be very nice 
to use if it worked.

Original comment by jeremypr...@gmail.com on 27 Jan 2012 at 11:20

GoogleCodeExporter commented 8 years ago
Hello,
I get this too. Removing the presets dir does not help in my case.

(I'm simply trying to launch the skeleton builder from the Toolbox window)
Running Maya 2012 on w7-x64

Original comment by mick...@gmail.com on 27 Aug 2012 at 4:03