TopRamen789 / Dungeon-Runner

SuperPowers game to be rewritten in Impact
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Metagaming Dynamic #13

Open TopRamen789 opened 6 years ago

TopRamen789 commented 6 years ago

The game's flexibility to allow for evolving strategies. The ability to discover alternative or more effective strategies.

I don't want dominant strategies all the time. But I also don't want to patch the game to hell to create an environment similar to League, wherein the game is fine tuned after all of these changes are pushed through. In LoL it feels like the game itself is busted, it feels like it reaches an equilibrium very fast in pro play and results in samey champion pools.

I'd like it to be like the original Starcraft where a player can pick from a multitude of strategies in a given matchup and have the ability to win.

I want this game to have considerable depth *(but not so much that you don't know what the hell to do, as in the case of many MOBAs). -At LEAST 3-6 strategies that work for either side at all times, (minimum rush, turtle, and boom strategy)