The ability to level up after reaching a threshold of experience.
Leveling up is currently defined as improving a single simple statistic and gaining a skill point every other level to spend on skills or spells.
The statistics for leveling will currently be:
-Strength - Raw physical damage output, hp pool
-Dexterity - Attack speed, base movement speed
-Intelligence - Skill/spell damage
The ability to level up after reaching a threshold of experience. Leveling up is currently defined as improving a single simple statistic and gaining a skill point every other level to spend on skills or spells.
The statistics for leveling will currently be: -Strength - Raw physical damage output, hp pool -Dexterity - Attack speed, base movement speed -Intelligence - Skill/spell damage