Open TravyDale opened 8 years ago
The renderers are actually not needed. Can you give me a repro project or something?
Yea let me get one setup. My current one is a mess. I will have a simple example showing what I am trying to do and explain the error I am getting. Just a heads up, I am trying to place your control within another "custom" control (https://github.com/gruan01/FlipView). Basically, I want each "view" in his control to be able to be flipped so I can see the backside of it.
I will look at it as soon as I find some time.
Hey, so I dunno what I did wrong in my previous project but when I was creating a new project to send to you, I noticed it was working as expect. Sorry for the confusion.
I will say that if I set a background color to one of the views, the tap doesn't register (hence not flipping). I literally just noticed this so I will look into it and see what I find. Unless you know what I am doing wrong.
No clue why this isn't working. I am not 100% familiar with GestureRecognizers. I basically have a Grid within one of the Flipper Views. The OnTapped method never fires for that view. Any idea?
It is probably consumed by another control. You probably want to listen to that tap and force the flip manually.
Hi!, how can i flip to the backview with a button? Something like this
I am still learning Xamarin so please be patient. How do I get this control to work with Android and iOS renderers? I am getting casting exceptions when I try to use your control when it is within another control that has a platform specific renderer. I see you started a renderer for your control but it doesnt look finished. What do I need to do to get it to work?