[x] Verify that this issue is related to Torch and not a Torch plugin or the vanilla game
[ ] Ensure that the issue is reproducible for testing (provide a link to a test world if necessary)
[ ] Is this a suggestion?
Torch Version: 1.3.1.34 SE Version: 1.190.009
Expected Behavior
Server restarts just fine
Observed Behavior
12:06:30.6874 [FATAL] Initializer: System.ArgumentException: Key 76561197989706615 already exists
Parameter name: key
at Torch.Collections.MtObservableSortedDictionary`2.Add(TK key, TV value) in C:\jenkins\workspace\Torch_Torch_master\Torch\Collections\MtObservableSortedDictionary.cs:line 148
at Torch.Managers.MultiplayerManagerBase.RaiseClientJoined(UInt64 steamId) in C:\jenkins\workspace\Torch_Torch_master\Torch\Managers\MultiplayerManagerBase.cs:line 121
at Torch.Server.Managers.MultiplayerManagerDedicated.<>c__DisplayClass43_1.<RunEvent>b__1() in C:\jenkins\workspace\Torch_Torch_master\Torch.Server\Managers\MultiplayerManagerDedicated.cs:line 299
at Sandbox.MySandboxGame.ProcessInvoke()
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at RunSingleFrame_0(Object )
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_master\Torch\VRageGame.cs:line 241
at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_master\Torch\VRageGame.cs:line 118
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Steps to Reproduce
Restart server with a lot of people in the pipeline
If you are lucky one player will timeout when server accepted him
Torch Version: 1.3.1.34 SE Version: 1.190.009
Expected Behavior
Server restarts just fine
Observed Behavior
Steps to Reproduce