TorchAPI / Torch

An extensible modding framework and improved client/DS for Space Engineers. Still a work in progress!
Apache License 2.0
146 stars 76 forks source link

Crash 28/07/2017 #56

Closed iambenmitchell closed 7 years ago

iambenmitchell commented 7 years ago

0:54:49.8392 [FATAL] Torch: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at Essentials.EssentialsPlugin.Dispose() at Torch.Managers.PluginManager.DisposePlugins() at VRage.Plugins.MyPlugins.Unload() at Sandbox.MySandboxGame.Dispose() at VRage.Dedicated.DedicatedServer.RunInternal() --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at Torch.Server.TorchServer.Start() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

iambenmitchell commented 7 years ago

This is an essentials issue sorry.