13:20:48.3979 [FATAL] Initializer: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.EntityComponents.MyResourceSinkComponent.Update()
at System.Action.Invoke()
at System.DelegateExtensions.InvokeIfNotNull(Action handler)
at Sandbox.Game.Entities.MyComponentStack.set_Integrity(Single value)
...
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at Torch.VRageGame.DoStart() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 326
at Torch.VRageGame.Run() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 133
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Torch Version: 1.3.0.260 SE Version: 1.203.505
Expected Behavior
I expected the game to run without errors.
Observed Behavior
Instead, I encountered the following error: