The goal would be to give the player actions to perform that depend on the fight. I am picturing things like the special actions in FFX. These include activating traps in the room to damage the enemy as well as maneuvering a ship closer or farther from a boss to defend against attacks.
The goal would be to give the player actions to perform that depend on the fight. I am picturing things like the special actions in FFX. These include activating traps in the room to damage the enemy as well as maneuvering a ship closer or farther from a boss to defend against attacks.