Open zeriley opened 6 years ago
@zeriley what did you have in mind for the randomly generated names? That could prove to be difficult, but maybe not.
Would rare be the only tier with rando names?
Maybe just a pool of names that it pulls randomly from? Wasn't sure. I was sure that I wanted legendary and exotic to feel distinct and named appropriately. Rare and uncommon would both have random names, in my original vision. Maybe uncommon would be generic sword names that aren't in vanilla, like Katana, Greatsword, Rapier, etc. Where the legendary versions of them would be Masamune, Claymore, Estoc, respectively.
Also, the Maybes you added are definitely things I want to add, but was thinking that would be the second wave of loot. We'll see how development goes, though. With ToroTraits some of these things may be really easy to do.
I'd imagine a name generator that takes in the item information and interprets a name.
{ type: 'katana', rarity: 'rare', enchantments: ['sharpness 1', 'flame 2'] } => 'Sharpened Katana of Medium Flame'
The name is random, since it's an interpretation of random stuff anyway.
BUT maybe that's too bland. So we could do something more abstract but flavorful.
// Sharp Katana => Hirochi's Blade
// flame 2 => embers
{ type: 'katana', rarity: 'rare', enchantments: ['sharpness 1', 'flame 2'] } => "Hirochi's Blade of Embers"
Love that, @pandapaul
Tiers
Common
Uncommon
Rare
Legendary
Boots
Swords
Exotic
Weapon Types
Maybes