Closed lwsx closed 3 years ago
Were you summoning the entity with the command line? If so, what was the command? I am not that familiar with that system.
The mob was originally spawned from a spawner created via the command line. However, now that I tried to reproduce the bug again by enabling the entity display, I was unable to make the game crash anymore. Although almost all the mods I have installed are the exact same, the crash could have been caused by and interaction of the ToroHealth mod with a renderer mod. When originally testing I probably forgot to isolate the mod, sorry for that.
Regardless, if anyone has a problem like this disabling the entity display seems like a quick fix.
The original command was:
/setblock ~ ~ ~ minecraft:spawner{SpawnCount:1,MaxNearbyEntities:2,SpawnRange:2,MinSpawnDelay:100,MaxSpawnDelay:300,RequiredPlayerRange:32,SpawnData:{id:zombie,CustomName:'[{"text":"Guard Thrall","color":"gray"}]',Health:30,Tags:{mobid:guardthrall},HandItems:[{id:stone_sword,Count:1}],HandDropChances:[0.00f],Attributes:[{Name:"generic.armor",Base:8f},{Name:"generic.max_health",Base:30f},{Name:"generic.movement_speed",Base:0.2f},{Name:"generic.follow_range",Base:16f},{Name:"generic.knockback_resistance",Base:0.7f},{Name:"generic.attack_knockback",Base:2f}]}} replace
How to reproduce:
This same bug might've been around back in September of last year, I remember my and my friends' games' randomly crashing with the mod installed.
If "showEntity" is set to "false" in the config file, the crash doensn't seem to happen.
I don't think the speed potion effect can cause the crash or whether all other attributes affect it. The summoned entity had:
Attributes:[{Name:"generic.armor",Base:8f},{Name:"generic.max_health",Base:30f},{Name:"generic.movement_speed",Base:0.1f},{Name:"generic.follow_range",Base:16f}]
Here is a crash log from the latest one: