TorqueGameEngines / Torque3D

Other
1.45k stars 159 forks source link

Various small tweaks to facilitate bitmask and enum editing in the inspector #1274

Closed Areloch closed 1 month ago

Areloch commented 4 months ago

Exposes the SceneObjectTypeMasks as an enum type, allowing it to be utilized in inspectors. Updated Trigger triggeredBy field to utilize new enum type for editing Updated MaterialDefinition's animFlags field to utilize appropriate enum type for editing Fixed image reference in bitmask inspectorField type to use correct image asset name