There is a Lua error that can appear when trying to display the tooltip for some currency objectives (like order hall resources).
An example is the quest Shard Times or the quest to exchange order hall resources for Argus troops.
1x Storyline\rewards\rewards_buttons.lua:68: Invalid quest item in SetQuestCurrency("type", index)
[C]: in function `SetQuestCurrency'
Storyline\rewards\rewards_buttons.lua:68: in function <Storyline\rewards\rewards_buttons.lua:66>
Locals:
(*temporary) = GameTooltip {
0 = <userdata>
numMoneyFrames = 1
SetRecipeReagentItem = <function> defined =[C]:-1
SetBuybackItem = <function> defined =[C]:-1
shoppingTooltips = <table> {
}
SetMerchantItem = <function> defined =[C]:-1
SetQuestLogItem = <function> defined =[C]:-1
SetGuildBankItem = <function> defined =[C]:-1
hasMoney = 1
SetTradePlayerItem = <function> defined =[C]:-1
SetHyperlink = <function> defined =[C]:-1
SetSendMailItem = <function> defined =[C]:-1
updateTooltip = 0.032999991253018
SetInventoryItem = <function> defined =[C]:-1
SetInboxItem = <function> defined =[C]:-1
comparing = false
SetLootRollItem = <function> defined =[C]:-1
SetTradeTargetItem = <function> defined =[C]:-1
SetAuctionSellItem = <function> defined =[C]:-1
SetBagItem = <function> defined =[C]:-1
needsReset = true
SetRecipeResultItem = <function> defined =[C]:-1
SetLootItem = <function> defined =[C]:-1
SetQuestItem = <function> defined =[C]:-1
SetAuctionItem = <function> defined =[C]:-1
}
(*temporary) = "reward"
(*temporary) = 1
There is a Lua error that can appear when trying to display the tooltip for some currency objectives (like order hall resources). An example is the quest Shard Times or the quest to exchange order hall resources for Argus troops.