Clicking on objectives doesn't show the Accept/Decline buttons (while clicking on the text does).
Clicking on objectives while they are opened just closes the window (instead of accepting the quest, while clicking on the text does).
From what I gathered, the objectives frame always calls the QUEST_PROGRESS event on click, while it probably should call the QUEST_DETAIL event when the quest is first given. Unfortunately, since I'm not too familiar with Storyline and quest functions, I couldn't find how to fix this.
When given a quest :
From what I gathered, the objectives frame always calls the QUEST_PROGRESS event on click, while it probably should call the QUEST_DETAIL event when the quest is first given. Unfortunately, since I'm not too familiar with Storyline and quest functions, I couldn't find how to fix this.